cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- In the scenario start where the building is on fire, the NPC's recommendation is to board up the windows.
- [Magiclysm] Technomancers doodad despawns when it runs out of battery
- label on map that says "Ishfaction_camp.es"
- With tile overmap (RetroDays tileset) and auto notes off, minor terrain features use the same tile as undiscovered terrain but have no other indication as to why they are different from normal tiles
- Game freezes upon pouring chicken and dumplings into a small plastic bag
- Monsters with vision_night>vision_day do not seem to be affected by light conditions properly
- Mood debuff from the Uncaring trait?
- Lingering distortion stays after portal storm
- *_has_software marks device field as required when it should be optional
- Auto eating is opening sealed food, eating one serving, and then opening a new one
- Docs
- C++ not yet supported