cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Radiation Biomonitor can only be used 2 times
- overmap autodrive says "about to crash into something" or "cant find path"
- Storing Items on a Tile (in pockets)
- Missing gun variants with `expand_snippet` omit parent item's description
- Cranberry really loves this spot on the map and won't leave
- Some mutation paths keep swapping between 2 conflicting traits, e.g. a Beast keeps swapping between Animal Discord and Terrifying
- the great vehicle parts rework (and improvised vehicle parts)
- Alcohol Dependency is extremely annoying and completely nonsensical in the way it works.
- NPC Followers no longer followers and can't be asked to follow after making them Camp Workers in Faction Camp
- Some vehicles with integrated cooler lack a muffler to vent its heat
- Docs
- C++ not yet supported