cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Switch language in-game isn't working perfectly
- Get rid of "interacting-with-items-through-bottom-of-vehicle" mechanics
- Test world isn't removed nor a message is given if unit test crashes
- Natural monster spawn location clustering
- Idle engines' effects not displayed on interaction menu
- Non-player creatures' vision is not impaired by partially transparent fields
- Wielding could/should be a long action
- Move "stim" and "pkill" to effect aspects, not player's stats; slow release effects
- dark_gray overmap tiles 'conflicting' with the toggle explored function.
- Accessibility option: Accessible readouts
- Docs
- C++ not yet supported