cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- house/house31-32 has mismatched basement stairs
- Log wall camp expansions require angle grinder
- Placing glass shards is tedious and repetitive
- `The required items are not available to complete the %s at zone %s`
- NPCs do not gain in proficiency skill when told to craft an item that uses said proficiency from the crafting menu.
- NPCs frequenty abort crafting jobs they have started without sufficient feedback as to why.
- Invisble traps are being avoided by npcs
- [Xedra] Devil's Tail Spell doesn't seem to be attacking
- std::bad_alloc appeared and persists when loading save
- EOC_XE_GIVE_SPELL_SELECTOR triggers yet no spell is given
- Docs
- C++ not yet supported