cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Npc or rather more specifically a follower for a quest attacks you with a reach when trying to target a creature.
- A "none" item is generated when I try to use an eoc to drop all items
- [0.H] NPC throws away weapon
- Some sound hooks not playing sounds when they should
- Floating rain gutter/ceiling tiles after a building is burned down
- Crafting large amounts of unstackable items (I.E. a batch craft of 50 salt) requires you to manually drop every single one
- [0.H] NPC follower poor fighting behaviour, throws away all melee weapons
- Finish the implementation of translucency
- SIGSEGV on crafting, Tried to find item parent using an object that doesn't contain it
- Ghost Zones in Zone List
- Docs
- C++ not yet supported