cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- refactor eoc_selector to be an object instead of bunch of arrays
- Fix pathfinder zigzagging by only pathing between OMT centers
- Custom camps cannot be expanded do to survey failing
- Evolution fix/refactor/remove obsolete stuff
- Butchery proficiencies give their benefits below 100% learned
- fix meat (caloric) density
- (Fatal?) Crash when loading an existing save
- [WIP] Skylights and other fragile terrain break when creatures step on them
- Make clang_tidy and IWYU mandatory
- [XEDRA Evolved] (Playable) Gracken can't butcher zeds lest they get sad about it
- Docs
- C++ not yet supported