cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- AIM will not allow picking up into a wielded backpack while normal 'g'et does allow this
- [Bug - Visual?] skill description for "spellcraft" is repeated in character menu
- effect_source debug messages when creature pushes car and get injured in process
- Weird Z-level car shenanigans (Or the misterious case of the tetradimensional car)
- Overmap coverage test needs to account for overmaps that spawn only in alternate Dimensions
- imgui issue - quest descriptions do not have word wrap, making them cut off (again)
- Failed to move an item into a backpack.
- [UI] Transparency behavior on the map screen
- [ Sky Island / Aftershock: Exoplanet ] Reflavor the island as an ancient advanced AI ship
- Scenarios can filter default Backgrounds out of the Backgrounds list, making them impossible to remove
- Docs
- C++ not yet supported