cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported93 Subscribers
View all SubscribersAdd a CodeTriage badge to cocos2d-x
Help out
- Issues
- 3.16 version box2d BUG 100%Reproduce
- I suggest an additional explanation in the "Build and run a new project for Linux" section.
- Clicking EditBox caused CCEAGLView a wrong position after rotating the screen
- [Android] opened keyboard overlaps part of the EditBox when the EditBox is more than one lines.
- cc.audioEngine.playMusic(file, true) 在iOS移动设备上,safari浏览器无法循环播放
- cc.audioEngine.playMusic为什么要限定平台?
- XiaoMi 4C low FPS bug modify VBO_SIZE to 8096,it work fine.
- Crash on android - Ref::retain
- 自定义的tableViewCell中添加了ccui.Button 点击cell时button不响应事件?why?
- Game stops music at opening - Android regression compare to cocos2d-x.3.14.1
- Docs
- C++ not yet supported