cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- MotionStreak produces artifacts at high speed
- I add a custom camera, then add a ListView, ListView sight.
- Crash on Android devices with arm-v7a, but without NEON
- Incorrect frame size from getFrameSize()
- Weird offset while visiting a sprite in a RenderTexture
- When slide the WebView, the main loop of engine is paused.
- AudioEngine's getDuration method always returns -1
- Added a low-pass-filter to the PhysicsWorld::update method.
- Fonts not shown on some android devices
- renderer not batching sprites with custom shader
- Docs
- C++ not yet supported