cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported91 Subscribers
View all SubscribersAdd a CodeTriage badge to cocos2d-x
Help out
- Issues
- [V3.7:JS][Android] Crashes when many times call Cocos2dxJavascriptJavaBridge.evalString("")!
- performance issues v3.7 on ipad1 and iphone4
- WebView is gone after unlocking the screen in some Android devices
- Label BUG if label's maxLineWidth != 0 and label's scale != 1
- addImageAsync fails to invoke function callback
- freetype font label has some noise pixel
- 20 * 2000 TMXTiledMap last few tiles can't display
- I change a file in Resources but it does not have an effect on Windows
- Sprite3D can't be shown in a LayerGradient
- label:setFontAtlas should reset '_batchNodes' cache
- Docs
- C++ not yet supported