cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- LabelBMFont randomly crashes on glDrawElements
- EditBox cursor location not update on iphone 5
- CCFadeOutUpTiles is not removing a tile at the very bottom left part of the screen
- Cascade Functions do not work on ProgressTimer
- There is a bug in UIRichText when the text include '\n'.
- With ParticleSystem::PositionType::FREE mode, The emitted particle still follow the emitter position when set a rotation for particle.
- Can't Use Box2d as Physics Engine
- Text input in EditBox won't auto move left when EditorBox's height less than 50
- TestCpp error in RenderTextureTest, Testing depthStencil attachment on Chipset Tegra 3
- How to make setOpacity and setBlendFunc effectively at the same time?
- Docs
- C++ not yet supported