cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- A sprite in the frustum with depth test enable is not being rendered. (cocos2d-x 3.2, 3.3)
- Notify when API is not compatible in JSB for Chipmunk classes
- PhysicsSprite doesn't move with B2Body when using Follow action
- for texture A8
- Pls add dynamic shadow
- Make GL context current before rendering
- Scale9Sprite doesn't apply Global Z order to protected children
- The enum type spEventType has not been exported to Lua.
- CCControlSwitch::create without labels will crash
- Code hinting errors of keyBackClicked
- Docs
- C++ not yet supported