cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Mesh loading with transparency is weird.
- TMXTiledMap : Absolute Position after modify deltaZ(orbit camera)
- focused webview on Android breaks onKeyReleased
- 3.6 version Child in another camera will not follow parent
- lack of surpporting for TiledMap's Drawing offset
- RadioButton add more convenient APIs.
- [js_bindings] Not received userData in JS from cpp CustomEvent (v3.6-3.8)
- problem in CCNode.cpp
- Ignore collision between 3D rigid bodies
- pair unsheduleUpdate() with scheduleUpdate() still make scheduleUpdate() fail in some situation
- Docs
- C++ not yet supported