cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Sample for better controller input handling
- 【BUG】clipnode isnot work in Android
- ClippingNode version 3.9 cocos2d-js error on windows phone 8.1
- TriangleCommand can't have custom VBO/VAO
- cocos run -p mac does compile work even when no file has changed.
- BUG: clippingnode with switch scene
- EditBox cursor location not update
- getCachePath() implementation for most platforms
- getDeviceUID() in Device class
- On buil should cocos2d-x merge all sprites into single spritesheet?
- Docs
- C++ not yet supported