cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Crash on dispatchEventToListeners caused by vector size overflow
- bug !CULLING bug when the sprite created by “createWithSpriteFrame” or “setSpriteFrame”
- Can't push same scene again
- Coco2d-x build issue on Ubuntu (Netbeans)
- QuadCommand::reIndex performance degradation.
- Checkbox has problem with check sign scaling when select and unselect checkbox by touch
- Additive blending failed: getBlendFunc return wrong value after a setBlendFunc call
- EditBox Single Line 100% crashing upon edit start when PlaceHolderText is set (iOS Only)
- Missing argument in CSLanguageDataBinary_generated.h:81
- Checking force touch availability on cocos
- Docs
- C++ not yet supported