cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- ArmatureData::getBoneData crash on some devices
- bugly crash
- Re-implement ControllerImpl with GLFW 3.3
- Rearranging the order of class and structure members to remove a lot of paddings and save a memory
- support ETC2
- CJK punctualion linebreaking support
- editbox crash when input and change scene occur at same time
- UIButton scale9Enabled does not work with SpriteFrameCache
- add setInsertionPointColor to EditBox
- TileMapTest may have z-fighting issues on mac
- Docs
- C++ not yet supported