cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- renderer not batching sprites with custom shader
- Low fps on Samsung Note 4 device
- Renderer::render() seems to be called too earlier in Scene::render()
- #14457 is closed, but still not repaired on iOS
- UserDefault getting corrupted in Windows
- The Light's performance need to be improved.
- 3.81版本 lua的严重bug
- getPhysicsWorld()->setAutoStep(false) physics initialization issue in 3.7 rc0
- Physics debugDraw does not match with nodes when Scene is transformed
- Add SpriteFrame support for AutoPolygon
- Docs
- C++ not yet supported