cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- IMG Optimization Task
- Correctly calculate milliseconds on OSX
- Glview::getFrameSize() & GLView::getVisibleSize() are getting the wrong size on iPhone6s+ and IOS 9.1
- LabelTTF.enableShadow arguments are inconsistent with JS API
- RenderTexture with sprite3d show error
- fopen(filename, "ab") must not be called in DownloadTaskCURL::init();
- 'Configure' like script for cocos2d-x
- ParallaxNode and scaling
- cancel request from queue in HttpClient
- SpriteBatchNode子节点排序的bug
- Docs
- C++ not yet supported