cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- CCSprite setSpriteFrame crash when spriteFrame==nullptr
- Bug for PhysicsBody rotation
- UI::Widget - add separate "focused" sprite and state
- When pageview's size changed, the children don't refresh size
- Cameras do not work during Transition scene
- Lua simulator height and monitor resolution height problem
- set attachment of a spine after create it immediately will not take effect.
- 使用Sprite * TMXLayer::getTileAt(const Vec2& pos)函数丢失filp信息
- many scheduleUpdate() call without corresponding unscheduleUpdate() make hashkey "leak"
- drawPoly方法中少添加了_dirtyGLLine的判断
- Docs
- C++ not yet supported