cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Sprite3D __contentSize is always size(0,0)
- [3.11] particles and SpriteFrames limitation
- Make Downloader & AssetsManagerEx able to pause/resume
- [QUESTION] 3.11How to deal with nativeObj.retain()/ nativeObj.release(), when we upgrade code from 3.10 to 3.11 (JSB)?
- [QUESTION] 3.11 Why we got these "may crash " and "Unsupported source file extensions" warnings, when compile android project with build_native.py
- Lazy initialization of shader programs in GLProgramCache
- otiose unscheduleUpdate() in onExit() in ui::Widget
- window flicker
- command line tool cocos does not respect Android productFlavors
- Error in the compiler for android
- Docs
- C++ not yet supported