cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Strange log at startup when running on Mac OS X
- Missing cc.clone in JSB
- changing transform on a sprite child affect its sprite parent
- [TileMap]Even each tileset only have one image,still can't show correctly.(withTestCase)
- TMXTilesetInfo doesn't support every tile in one tileset have separate image
- can't unschedule when the schedule interval time is 0.005f
- Replace c style uthash with std::unordered_map<K, V>
- Possibly wrong content size of scale9 sprite
- cocos2d-x js-test IOS
- cocos2d-x js-test IOS--Sprite3D
- Docs
- C++ not yet supported