cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported92 Subscribers
View all SubscribersAdd a CodeTriage badge to cocos2d-x
Help out
- Issues
- richtext performance problem
- The effect of `SpriteTest -> 33: Testing Sprite openGL Z vertex` is wrong
- Confused Matrix Name
- bug + fix on setAdditionalTransform( nullptr )
- Problem with Label::createWithSystemFont() on android
- Mesh generates access violation in Vertexbuffer on second Draw() call
- RenderState::bind(Pass* pass), the `pass` argument is never used
- Should `Node` be located in `cocos2d-x/cocos/base` directory?
- ui::Scrollview doesn't work in Android Emulator
- using arguments caused low perfomance on jsb
- Docs
- C++ not yet supported