monogame.extended
https://github.com/craftworkgames/monogame.extended
C#
Classes and extensions to make MonoGame more awesome
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Help out
- Issues
- Clean-up Platform Detection
- Using `PlatformInfo.GraphicsBackend` for Platform Detection on MonoGame
- Document `Particle.InitialOpacity` contract for manual `ParticleBuffer`
- Native AOT Compatibility: LDtk Tilemaps
- Native AOT Compatibility: Ogmo Tilemaps
- Native AOT Compatibility
- Update documentation for MonoGame Extended Particle System Quick Start Guide
- Use standard IDisposible implementation
- ClipRectangles does not work when clipping textures from the top down
- Fix Issue in ClipRectangles from SpriteBatchExtensions.cs
- Docs
- C# not yet supported