monogame.extended
https://github.com/craftworkgames/monogame.extended
C#
Classes and extensions to make MonoGame more awesome
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- Issues
- [Feature Request]: Tiled rendering should support Y "bands" for interleaving non-tiled sprites
- [Documentation Update]: new Content Builder project example
- Native AOT Compatibility: Json Serialization
- Refactoring Json Serialization to be Native AOT Compatible
- EntitySystem.Dispose() does not remove OnEntityChanged from EntityManager.EntityChanged delegate
- [BUG] BoxingViewportAdapter's window resizing does not work when using Vulkan.
- Document `Particle.InitialOpacity` contract for manual `ParticleBuffer`
- Native AOT Compatibility
- Update documentation for MonoGame Extended Particle System Quick Start Guide
- Use standard IDisposible implementation
- Docs
- C# not yet supported