monogame.extended
https://github.com/craftworkgames/monogame.extended
C#
Classes and extensions to make MonoGame more awesome
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Help out
- Issues
- ViewportAdapter should null check GraphicsDevice in constructor
- Update documentation for MonoGame Extended Particle System Quick Start Guide
- Use standard IDisposible implementation
- ClipRectangles does not work when clipping textures from the top down
- Fix Issue in ClipRectangles from SpriteBatchExtensions.cs
- Breaking Changes in MonoGame Content Pipeline Broke Custom Content Importer/Processor Handling
- Tile Map Tutorial places map (tile at (0,0) in the center of the screen
- I want to be able to select specific tiles to be rendered with transparency information (opacity)
- Stretched game on iOS with a BoxViewportAdapter
- Provide a generic overload for IShapeF
- Docs
- C# not yet supported