d3d8to9
https://github.com/crosire/d3d8to9
C++
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
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Help out
- Issues
- Tony Hawk's Pro Skater 4: Visuals get stuck on loading screens
- Pariah shaders are wrong
- Black Screen in C&C: Generals ZH with "Heat Effects = On"
- (NR2003) Cars are black when shadows from structures game option is enabled
- [Silent Hill 3] animated backgrounds break
- Graphical issue with Project64/Jabo's Direct3D 8 1.7/Banjo-Kazooie
- Rome Total War - Invisible projectiles
- Problem playing .bik movie files ingame while using d3d8to9
- Docs
- C++ not yet supported