state_machine
https://github.com/pluginaweek/state_machine
Ruby
Adds support for creating state machines for attributes on any Ruby class
StateMachine::Machine#initial_state
Gets the initial state of the machine for the given object. If a dynamic
initial state was configured for this machine, then the object will be
passed into the lambda block to help determine the actual state.
== Examples
With a static initial state:
class Vehicle
state_machine :initial => :parked do
...
end
end
vehicle = Vehicle.new
Vehicle.state_machine.initial_state(vehicle) # => #<StateMachine::State name=:parked value="parked" initial=true>
With a dynamic initial state:
class Vehicle
attr_accessor :force_idle
state_machine :initial => lambda {|vehicle| vehicle.force_idle ? :idling : :parked} do
...
end
end
vehicle = Vehicle.new
vehicle.force_idle = true
Vehicle.state_machine.initial_state(vehicle) # => #<StateMachine::State name=:idling value="idling" initial=false>
vehicle.force_idle = false
Vehicle.state_machine.initial_state(vehicle) # => #<StateMachine::State name=:parked value="parked" initial=false>Edit
git clone [email protected]:pluginaweek/state_machine.git
cd state_machine
open lib/state_machine/machine.rb
Contribute
# Make a new branchgit checkout -b -your-name--update-docs-StateMachine--Machine-initial_state-for-pr
# Commit to gitgit add lib/state_machine/machine.rbgit commit -m "better docs for StateMachine::Machine#initial_state"
# Open pull requestgem install hub # on a mac you can `brew install hub`
hub fork
git push <your name> -your-name--update-docs-StateMachine--Machine-initial_state-for-pr
hub pull-request
# Celebrate!