dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- FF texture tracking
- Random bad frame pace despite the game running at 60fps
- [D3D9] Aggressive flickering pixel artifacts in Steins;Gate
- GTA IV Complete Edition color/saturation regression introduced between DXVK 2.5.1 and 2.5.2 on RTX 4060 Laptop GPU
- Black Desert: 3D scene not rendered, UI visible, RTX 5070 Laptop / NVIDIA 595
- Every game I try with DXVK is over exposed.
- [native] Terraria outputs wrong swapchain buffer size under HiDPI Wayland
- Titan Quest Anniversary Edition (475150) is unusable after tabbing out
- Kane & Lynch: Dead Men Lagging (after 2.7.1)
- [native] Make DXVK-Native vulkan surface accessible
- Docs
- C++ not yet supported