dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- Source Engine Performance Loss under DXVK
- Wierd fps capping in source games like half life 2 or portal
- Fallout: New Vegas Performance Issues - DXVK 2.6.1
- Darkened colors with Reshade HDR on 2.6
- Dungeon Siege 2: Broken World crashes when loading a game
- Manhunt 2 Doesn't Run
- TERA Online (x86 33.08 client) crash with DXVK 2.5.X
- Any game that needs DXVK almost instantly freezes and eventually crashes
- [d3d11][regresion] Genshin Impact broken lightning with defrag
- The slime rancher error
- Docs
- C++ not yet supported