dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- Vietcong 2004 - Particles are broken
- Vindictus: "foggy" models
- Last Epoch: Terrible gpu utilization and performance hit on Linux (DXVK) vs playing on Windows OS. This is not happening in other games for me, only Last Epoch
- [d3d9] Artificial Academy 2 display priority order of the sub-windows is not working properly
- Game stays open if you exit the game while GPL is compiling shaders
- [Feature request] Dumping performance metrics as an opt-in feature
- [d3d9] Project Snowblind: FMV issue and silent title screen
- Crysis Warhead - GOG - Latest version - Resolution stuck to 1024x768, In-game changing does not work with Fullscreen
- [native] Establish a libdxvk ABI
- Memory leak with Nvidia Ansel
- Docs
- C++ not yet supported