dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- OpenXR applications crash on launch
- DXVK making the game run in Native Resolution but ingame settings its not Native Resolution
- Atelier Sophie 2 random hangs on loading screens
- [d3d9] SkyDrift: crashes on alt+tab
- Poppy Playtime (1721470) video gets stuck on the very first frame
- [DXVK 2.1+][Windows] Silkroad online experience black screen flickering in Fullscreen.
- Star Trek Resurgence: striped shadows in several areas
- Vietcong 2004 - Particles are broken
- Vindictus: "foggy" models
- Last Epoch: Terrible gpu utilization and performance hit on Linux (DXVK) vs playing on Windows OS. This is not happening in other games for me, only Last Epoch
- Docs
- C++ not yet supported