dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- A lot of Vulkan validation errors on UnityOpenXR games
- [Feature request] Better performance on eGPUs
- [Windows10] Dark age of Camelot directx9 32 bit game
- OpenXR applications crash on launch
- DXVK making the game run in Native Resolution but ingame settings its not Native Resolution
- Atelier Sophie 2 random hangs on loading screens
- [d3d9] SkyDrift: crashes on alt+tab
- Poppy Playtime (1721470) video gets stuck on the very first frame
- [DXVK 2.1+][Windows] Silkroad online experience black screen flickering in Fullscreen.
- Star Trek Resurgence: striped shadows in several areas
- Docs
- C++ not yet supported