dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to dxvk
Help out
- Issues
- [d3d8/9] Cube texture mip allocation boundries between faces should be aligned to 16-bytes
- Serum VST Plugin - Stack overflow with DXVK
- [d3d8] Spider-Man (The Movie/2002) - corrupted intro video
- DXVK 2.5.3 - Might & Magic Heroes 5.5 - Hang on ALT+TAB back into game
- [dxvk] Add low-latency frame pacing
- Windows - F.E.A.R. | Crashing on startup
- [d3d9][regression] WoW rendering stops when "Reduce Input Lag" is turned on
- Hammer++ 64bit 2d view flickering with white light
- Star Wars Empire at War unhandled opcode: TexM3x2Depth
- GTA IV 1.0.4.0 long load times issue
- Docs
- C++ not yet supported