dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- [d3d11] Assassin's Creed III doesn't start above dxvk version 1.10.3
- Huge performance drop after dying in Dark Souls 3
- Build clang support w64-mingw32
- DXVK Issue with Warlords Battlecry 3 Invisible units and buildings
- [D3D9] Borderlands 2 Grass Shading Artifact With Anisotropic Filtering
- Metal Gear Solid 2 Substance PC Graphical Issue
- Call of Duty: Black Ops feels "unsmooth" since DXVK 2.5
- Brutal Legend Crashing DXVK
- ”TW2“ rendering errors and no performance improvement compared to dx9.
- The Finals crashes with "!status && vkQueuePresentKHR"
- Docs
- C++ not yet supported