dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- [Build] clang support
- Umineko: Golden Fantasia: Regression crash
- Port built-in shaders to dxbc-spv IR
- AVX works (-march=tigerlake) with LLVM/Clang build
- Bump to Vulkan 1.4
- Kingdoms of Amalur: Re-Reckoning blurred
- [Feedback] New Descriptor Heap code is working perfectly on AMD Radeon on Windows, thus far
- AION Render problems
- Anisotropic filtering seems to flicker on and off at random
- [D3D9] Leaked surface resources prevent the swapchain from recreating
- Docs
- C++ not yet supported