dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- [GTA IV] Small performance regression in v2.7.1
- Vertex explosions (spike artifacts) in Assassin's Creed Syndicate (DXVK) on Intel Iris Xe
- Borderlands 2 Ran out of video memory
- Tomb Raider 2013 black artefacting when using Tessellation
- Fallout new vegas Fps cap at 2k is 120 with nvr but at 4k its 144. No fps clamping solution can fix this at 2k.
- MDK (MKD3DFX.EXE) fails to work with DXVK, works fine without it
- State cache causes hard crash on hybrid Intel+NVIDIA laptop when dGPU-generated cache is read by iGPU on subsequent launch (PRIME render offload)
- [Feature request] Add hybrid_patchable for com functions in arm64ec target for modding support?
- Spider-Man: Shattered Dimensions - Crash on startup on weaker devices
- D3D11: GetImage: Invalid buffer ID
- Docs
- C++ not yet supported