dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- [d3d9] Artificial Academy 2 display priority order of the sub-windows is not working properly
- Game stays open if you exit the game while GPL is compiling shaders
- [Feature request] Dumping performance metrics as an opt-in feature
- [d3d9] Project Snowblind: FMV issue and silent title screen
- Crysis Warhead - GOG - Latest version - Resolution stuck to 1024x768, In-game changing does not work with Fullscreen
- [native] Establish a libdxvk ABI
- Memory leak with Nvidia Ansel
- Superposition Benchmark - Shadows broken on shaders "High" or lower.
- Strange chequered artifacting around transparencies in Fallout 3 / New Vegas
- [dxd9] Saints row 2 stuttering, freezes while using dxvk 2.1 on an AMD gpu. Trying dxvk x32, x64 and qinilili's patch.
- Docs
- C++ not yet supported