dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to dxvk
Help out
- Issues
- [D3D9] Worms Armageddon blackscreens after alt tabbing
- [D3D9 x32] Sonic Adventure 2 crash on level pyramid cave
- Amazing Spider-Man Crashes After 5mins
- [d3d9] Scarface: The World Is Yours doesn't even boot with DVXK 2.4
- [d3d8] Soldiers: Heroes of World War II - crash on startup
- House of the Dead III (D3D8) - Lisa's hair detaches from her head
- Elite Dangerous initially uses dGPU, but then tries to use iGPU, preventing the game from launching
- [d3d8] Railroad Tycoon 3 - zoomed in terrain shuffle
- [d3d8] The I of the Dragon - missing geometry
- native: Ability to set a WSI programmatically
- Docs
- C++ not yet supported