dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- [D3D11][ANV] Performance regression on Intel iGPUs after DXVK 2.5
- Tom Clancy's Splinter Cell - Missing shadow filtering and light beams
- Dying Light (2015), performance worse than Windows
- Restore DXVK_FRAME_RATE
- Wierd fps capping in source games like half life 2 or portal
- Fallout: New Vegas Performance Issues - DXVK 2.6.1
- Dark Souls (Original): Steam Deck Performance issues
- forceSampleRateShading blurs 2D sprites
- [d3d9] FPS and GPU usage drops when looking at a specific area
- Borderlands GOTY Enhanced can't set resolution higher than 1920x1080
- Docs
- C++ not yet supported