dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- Failure to detect Vulkan renderer on DXVK 2.7 in certain games
- Graphics issues when playing StarCraft II with the highest graphics settings.
- [Feature request] Implement D3D11-OpenCL interop/sharing (cl_khr_d3d11_sharing)
- nvidia A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine.
- Rocco's Island memory leak and FPS issues
- Escape From Tarkov, Stuttering whilst shooting
- Radeon Adrenalin 25.11.1 showing black/missing textures in-game unless frame rate limiter is enabled
- System hang and AMD driver crash when playing Turtle WoW with DXVK
- [D3D9 x32] Sonic Adventure 2 - Crash when loading main action stages/levels
- Gothic 3 freezes in main menu after few seconds after loading (VK_ERROR_DEVICE_LOST in log)
- Docs
- C++ not yet supported