dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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- Issues
- Blur: strong stuttering after a while
- Freezing forcing to quit the game with Borderlands 2
- Silkroad Cursor bug
- Scarface The World Is Yours shut down when save loading
- [need help] foobar2000 DirectX visualization component display nothing
- [d3d9] Sonic Racing Transformed: Excessive sun glare / lens flare
- Call of Duty: World at War crashes with GraphicsPipelineLibrary = Auto/True
- What are Chunks in the debug Hud? [Metal Gear Solid V: The Phantom Pain]
- Frostpunk - Large performance delta to D3D11
- Forced Variable Frame Rate on Windows
- Docs
- C++ not yet supported