dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- [util] added support POSIX mmap() for config and log
- Enable KHR_shader_subgroup_uniform_control_flow
- The Elder Scrolls V: Skyrim frame spikes on Nvidia
- AC Unity/Syndicate Crashing after running for a bit on DXVK(all versions)
- [Mafia II Classic Steam Version] mafia2.exe crashes with exception code 0xc0000005 (Windows 10, DXVK 2.7)
- D3D9: Mask texture type bit masks with textures used in shader
- Dawn of War Prepass Hazard detection workaround
- Pathologic Classic HD Video Settings laggy (Windows 11)
- DmC Devil May Cry - Different Pause Menu effect
- Ghost Recon Wildlands hangs when loading campaign
- Docs
- C++ not yet supported