dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Help out
- Issues
- [dxgi] Reserve a hot-patchable entry on the DXGI entry points overlays hook
- D3D9: No clip planes for pre-transformed vertices
- Crimson Desert: models fail to render, DxvkMemoryAllocator 'Failed to open shared NT handle' spam (NVIDIA)
- DXVK v3 causes water not to render on Halo Online
- Graphical glitch: White blocks appearing on screen for steam DOMO_Steam.exe
- [d3d11] Implement NVAPI multiview rendering
- [build] fix native build on macos
- Dumping VRAM question
- [D3D9Ex] Might and Magic Heroes VI: game becomes a small tile after alt tabbing
- After loading, the game freezes sh2 and cronos both ue5
- Docs
- C++ not yet supported