dxvk
https://github.com/doitsujin/dxvk
C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to dxvk
Help out
- Issues
- Regression: Blazblue: Centralfiction (586140) crashes when selecting specific character (Mai Natsume)
- Skyrim Upscaler Crash
- [d3d9] Toki Tori fullscreen startup hang
- Civilization 4: Out of 32bit Address Space
- Games failing to minimize after alttabbing from fullscreen.
- Call of Duty: Modern Warfare Remastered: Shader compile conflict?
- Wing Commander IV DVD edition, cutscenes play in seperate windows
- Prey (2017) not starting after generating a game.cfg file.
- [D3D9] Hellsinker: Crashing on windows, possible text issue on Linux?
- [d3d9] Added functionality to empty WaitForVBlank function.
- Docs
- C++ not yet supported