player
https://github.com/easyrpg/player
C++
RPG Maker 2000/2003 and EasyRPG games interpreter
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- Issues
- Adding or removing 0 level to a hero should reset their EXP to the EXP needed to reach the current level
- Adding negative HP to a hero using a Change HP command with the Allow Death flag set should not allow deaths
- Heroes with an EXP curve going above the EXP limit should not allow to reach their maximum level
- Damage Processing commands dealing 0 damage but with a Variance set should allow to deal 0 or 1 damage
- Change Vehicle Graphic commands with no graphic set should make the graphic of the vehicle be reset
- Moving at out of range coordinates on a looping map should only correct the coordinate in the direction you move
- Moving vehicles that are on the current map to another map through a parallel process should display an error
- Displaying a picture with an empty filename should be turned all black with index 0
- Loading a save file that changed the graphic of a vehicle through a move route command should not use the move route sprite
- ALL Change Party Member command should adjust player move route properties and be able to trigger Game Over
- Docs
- C++ not yet supported