endless-sky
https://github.com/endless-sky/endless-sky
C++
Space exploration, trading, and combat game.
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Help out
- Issues
- Smooth map zoom
- Suggestion: Active jamming
- [Mechanic] Differentiating afterburners from regular engines by giving them ramping thrust
- Colour-code profitable commodities on the map screen.
- Suggestion: `hyperjumps to destination` as a mission attribute
- Feature(gui): Make the map sort goverments by most systems on screen
- Shattered Light 3: The dromedary flies towards the gegno hyperlink, not Far Monad
- Diversification of the help system
- Move sales key to bottom of screen to avoid collision with selected system.
- turret arc could be simplified to one value instead of two as a min and max arc
- Docs
- C++ not yet supported