excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
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- Issues
- Feature request: a small on-screen frame stats readout (FPS, update/draw ms, draw calls)
- fix: Keep hue in hsl lerp from white, black or gray
- feat: cancel asset and scene loads
- feat: distance joints for connected physics bodies
- feat: scheduled particle bursts on CPU and GPU
- feat: engine-wide scene system defaults
- feat: configurable whitespace and word wrapping for Text
- perf: hash-grid pair gen + island improvements
- [#3917] fix: closest line between segments when t is clamped
- Color.lerp in hsl mode tints gradients that start or end at white, black or gray
- Docs
- TypeScript not yet supported