excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
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- Issues
- Customize default systems for all scenes
- Support Uniform Buffer Objects in Materials and Postprocessors
- New API actions.parallel
- Pause/unpause Actors and Entities feature
- The native pointer cancel event does not seem to bubble into excalibur
- bug: enter/leave pointer events cannot be cancelled on overlapping actors
- bug(actions): repeatForever doesn't like negative offsets
- Added documentation for NextJS and SolidJS
- Feature request - Suppress canvas injection from the Engine constructor
- Scene transitions may not start in correct state when fixedUpdateFps is set
- Docs
- TypeScript not yet supported