excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
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- Issues
- fix!: system lifecycles match rest of engine
- feat: Sound + SoundManager Refactor, expose web audio graph
- experiment: Use sandbox as snapshot tests
- docs: UI/UX updates
- docs: Update undocumented features + lots of docs fixes and updates
- fix(input): clear PointerEventReceiver events independently of PointerSystem (#3356)
- fix: respect particle config z when ParticleTransform.Global is set (#3748)
- Feature Request: making *all* `private` class members `protected`
- Built-in loader naming
- CoordPlane.Local
- Docs
- TypeScript not yet supported