excalibur
https://github.com/excaliburjs/excalibur
TypeScript
🎮 A simple HTML5 Canvas game engine written in TypeScript
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- Issues
- Tilemap collision boundaries not moved when moving tilemap
- The first action in the sequense does not execute after calling clearActions();
- [feat] PauseComponent
- [feat] extend the components class to add json/serialize/deserialize to component properties
- Consistency: Adding optional destination/output arguments to all applicable Vector functions
- Remove all `.ex` references from example code
- PointerEventReceiver memory leak
- FR: Adding Skew capability
- Add stop/reset functionality to RepeatForever action
- Feature Request: Add `wordWrap` Property to `Text`
- Docs
- TypeScript not yet supported