flingengine
https://github.com/flingengine/flingengine
C++
A Vulkan game engine with a focus on data oriented design
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Help out
- Issues
- Please support MSYS2 MINGW64
- Remove unnecessary null pointer checks
- JSON file loading is broken
- Update git submodules
- Split up the engine into "Modules"
- Clean up pass to separate stuff into actual modules/DLL's
- Clean up comments to be in a better and more modern C++ style
- Make an actual asset database
- Fix skybox Cubemaps
- Add a nice way to do command line arguments
- Docs
- C++ not yet supported